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	<title>tencent Archives - The Gaming Reporter</title>
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	<description>Know what&#039;s inside the $100Bn Indian Gaming Industry</description>
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		<title>PUBG Ban: What India’s latest digital strike means for the country’s gaming ecosystem?</title>
		<link>https://www.thegamingreporter.com/pubg-ban/</link>
					<comments>https://www.thegamingreporter.com/pubg-ban/#comments</comments>
		
		<dc:creator><![CDATA[Sakshi Malik]]></dc:creator>
		<pubDate>Sun, 06 Sep 2020 09:37:33 +0000</pubDate>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[Government]]></category>
		<category><![CDATA[indian gaming]]></category>
		<category><![CDATA[Ministry]]></category>
		<category><![CDATA[pubg]]></category>
		<category><![CDATA[pubg mobile]]></category>
		<category><![CDATA[pubg mobile banned]]></category>
		<category><![CDATA[tencent]]></category>
		<guid isPermaLink="false">https://www.thegamingreporter.com/?p=1786</guid>

					<description><![CDATA[<p>On September 2, 2020, the esports industry in India witnessed a rather precedent move from the government- banning of one of the most popular gaming apps in India, PUBG, alongside 117 other Chinese apps.&#160; With over 175 million downloads in India, PUBG, also known as Player Unknown Battlegrounds, has been developed by a Chinese company&#8230;</p>
<p>The post <a href="https://www.thegamingreporter.com/pubg-ban/">PUBG Ban: What India’s latest digital strike means for the country’s gaming ecosystem?</a> appeared first on <a href="https://www.thegamingreporter.com">The Gaming Reporter</a>.</p>
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