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	<title>Monetization Archives - The Gaming Reporter</title>
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	<description>Know what&#039;s inside the $100Bn Indian Gaming Industry</description>
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	<title>Monetization Archives - The Gaming Reporter</title>
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		<title>&#8220;More creators joined in and many professional players started as content creators during the pandemic&#8221; – Abhishek Aggarwal, Co-Founder &#038; CEO, Trinity Gaming</title>
		<link>https://www.thegamingreporter.com/in-conversation-with-abhishek-aggarwal-co-founder-ceo-trinity-gaming/</link>
					<comments>https://www.thegamingreporter.com/in-conversation-with-abhishek-aggarwal-co-founder-ceo-trinity-gaming/#comments</comments>
		
		<dc:creator><![CDATA[Abhishek Ogale]]></dc:creator>
		<pubDate>Fri, 28 May 2021 10:44:14 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[abhishek aggarwal]]></category>
		<category><![CDATA[Brand Integration]]></category>
		<category><![CDATA[content creation]]></category>
		<category><![CDATA[Monetization]]></category>
		<category><![CDATA[Talent Management Agency]]></category>
		<category><![CDATA[trinity gaming]]></category>
		<guid isPermaLink="false">https://www.thegamingreporter.com/?p=7319</guid>

					<description><![CDATA[<p>In a recent interaction with Abhishek Aggarwal, Co-Founder &#38; CEO, Trinity Gaming we discussed various topics such as what Trinity Gaming offers to its clients, monetization for creators, challenges and more. For the readers to get a better idea about the company, we asked Abhishek to briefly tell us about Trinity Gaming and what it&#8230;</p>
<p>The post <a href="https://www.thegamingreporter.com/in-conversation-with-abhishek-aggarwal-co-founder-ceo-trinity-gaming/">&#8220;More creators joined in and many professional players started as content creators during the pandemic&#8221; – Abhishek Aggarwal, Co-Founder &#038; CEO, Trinity Gaming</a> appeared first on <a href="https://www.thegamingreporter.com">The Gaming Reporter</a>.</p>
]]></description>
		
					<wfw:commentRss>https://www.thegamingreporter.com/in-conversation-with-abhishek-aggarwal-co-founder-ceo-trinity-gaming/feed/</wfw:commentRss>
			<slash:comments>36</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">7319</post-id>	</item>
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		<title>Outriders could get “big expansion packs” in the future as developer wants to avoid &#8220;game as a service&#8221; monetization</title>
		<link>https://www.thegamingreporter.com/outriders-could-get-big-expansion-packs-in-the-future-as-developer-wants-to-avoid-game-as-a-service-monetization/</link>
					<comments>https://www.thegamingreporter.com/outriders-could-get-big-expansion-packs-in-the-future-as-developer-wants-to-avoid-game-as-a-service-monetization/#comments</comments>
		
		<dc:creator><![CDATA[Abhishek Ogale]]></dc:creator>
		<pubDate>Wed, 07 Apr 2021 12:42:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bartosz Kmita]]></category>
		<category><![CDATA[content]]></category>
		<category><![CDATA[content update]]></category>
		<category><![CDATA[game as a service]]></category>
		<category><![CDATA[game expansion]]></category>
		<category><![CDATA[Monetization]]></category>
		<category><![CDATA[Outriders]]></category>
		<category><![CDATA[People Can Fly]]></category>
		<guid isPermaLink="false">https://www.thegamingreporter.com/?p=6592</guid>

					<description><![CDATA[<p>With Outriders now out developer People Can Fly is now looking to support their new game. The developer aims to add “big expansion packs” in the future. While speaking about the game&#8217;s future support Bartosz Kmita, the creative director said, &#8220;We spent a lot of time creating the very deep lore for this game, so&#8230;</p>
<p>The post <a href="https://www.thegamingreporter.com/outriders-could-get-big-expansion-packs-in-the-future-as-developer-wants-to-avoid-game-as-a-service-monetization/">Outriders could get “big expansion packs” in the future as developer wants to avoid &#8220;game as a service&#8221; monetization</a> appeared first on <a href="https://www.thegamingreporter.com">The Gaming Reporter</a>.</p>
]]></description>
		
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			<slash:comments>49</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">6592</post-id>	</item>
		<item>
		<title>Next Wave Multimedia partners with Israel-based in-game ad solution provider Anzu</title>
		<link>https://www.thegamingreporter.com/next-wave-multimedia-partners-with-israel-based-in-game-ad-solution-provider-anzu/</link>
					<comments>https://www.thegamingreporter.com/next-wave-multimedia-partners-with-israel-based-in-game-ad-solution-provider-anzu/#comments</comments>
		
		<dc:creator><![CDATA[Editorial Desk]]></dc:creator>
		<pubDate>Mon, 08 Feb 2021 09:31:05 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AdColony]]></category>
		<category><![CDATA[advertisement]]></category>
		<category><![CDATA[Amit Rathi]]></category>
		<category><![CDATA[Anzu]]></category>
		<category><![CDATA[Itamar Benedy]]></category>
		<category><![CDATA[Monetization]]></category>
		<category><![CDATA[Next Wave Multimedia]]></category>
		<category><![CDATA[P R Rajendran]]></category>
		<category><![CDATA[World Cricket Championship]]></category>
		<guid isPermaLink="false">https://www.thegamingreporter.com/?p=5537</guid>

					<description><![CDATA[<p>Nazara’s subsidiary, Next Wave Multimedia, exclusively partners with Israel-based Anzu with the aim to bring blended in-game advertising for the second edition of their World Cricket Championship (WCC) franchise. The game will look to leverage Anzu’s blended in-game ad technology. Anzu will now bring to WCC2 ad viewability, brand lift measurement, audience verification, data enrichment,&#8230;</p>
<p>The post <a href="https://www.thegamingreporter.com/next-wave-multimedia-partners-with-israel-based-in-game-ad-solution-provider-anzu/">Next Wave Multimedia partners with Israel-based in-game ad solution provider Anzu</a> appeared first on <a href="https://www.thegamingreporter.com">The Gaming Reporter</a>.</p>
]]></description>
		
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			<slash:comments>60</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">5537</post-id>	</item>
		<item>
		<title>Technology predictions for 2021</title>
		<link>https://www.thegamingreporter.com/technology-predictions-for-2021/</link>
					<comments>https://www.thegamingreporter.com/technology-predictions-for-2021/#comments</comments>
		
		<dc:creator><![CDATA[Editorial Desk]]></dc:creator>
		<pubDate>Fri, 08 Jan 2021 08:30:45 +0000</pubDate>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[2021 prediction]]></category>
		<category><![CDATA[app market]]></category>
		<category><![CDATA[Bots]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[Monetization]]></category>
		<category><![CDATA[OTT Platforms]]></category>
		<category><![CDATA[subscription service]]></category>
		<category><![CDATA[user experience]]></category>
		<guid isPermaLink="false">https://www.thegamingreporter.com/?p=4995</guid>

					<description><![CDATA[<p>Mobile is the future of TV; OTT is a channel marketer can no longer afford to ignore “With revenue in the video streaming segment expected to grow to $30.4 billion by 2024, the opportunity that Over The Top (OTT) media affords mobile marketers is enormous, yet largely untapped. Whether in the living room or on&#8230;</p>
<p>The post <a href="https://www.thegamingreporter.com/technology-predictions-for-2021/">Technology predictions for 2021</a> appeared first on <a href="https://www.thegamingreporter.com">The Gaming Reporter</a>.</p>
]]></description>
		
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			<slash:comments>35</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">4995</post-id>	</item>
		<item>
		<title>What game developers need to know about programmatic monetisation</title>
		<link>https://www.thegamingreporter.com/what-casual-game-developers-need-to-know-about-programmatic-monetisation/</link>
					<comments>https://www.thegamingreporter.com/what-casual-game-developers-need-to-know-about-programmatic-monetisation/#comments</comments>
		
		<dc:creator><![CDATA[Harguneet Singh]]></dc:creator>
		<pubDate>Wed, 18 Nov 2020 06:43:24 +0000</pubDate>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[casual games]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[Harguneet Singh]]></category>
		<category><![CDATA[hyper casual game]]></category>
		<category><![CDATA[Indian developers]]></category>
		<category><![CDATA[Monetization]]></category>
		<category><![CDATA[programmatic monetisation]]></category>
		<category><![CDATA[Pubmatic]]></category>
		<guid isPermaLink="false">https://www.thegamingreporter.com/?p=3665</guid>

					<description><![CDATA[<p>The pandemic has seen consumers spend more time on mobile app, and has redistributed that time on mobile – away from travel related apps and into other verticals with gaming being one of the big winners. According to Sensor Tower, mobile game downloads jumped 42.5% YoY in H1 2020. As consumer time spent with their&#8230;</p>
<p>The post <a href="https://www.thegamingreporter.com/what-casual-game-developers-need-to-know-about-programmatic-monetisation/">What game developers need to know about programmatic monetisation</a> appeared first on <a href="https://www.thegamingreporter.com">The Gaming Reporter</a>.</p>
]]></description>
		
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			<slash:comments>48</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">3665</post-id>	</item>
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