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	<title>Sakshi Malik, Author at The Gaming Reporter</title>
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	<description>Know what&#039;s inside the $100Bn Indian Gaming Industry</description>
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		<title>In conversation with Ketan Godkhindi, Chief Strategy Officer, Witzeal Technologies</title>
		<link>https://www.thegamingreporter.com/shifts-in-the-consumer-landscape-in-the-gaming-ecosystem/</link>
					<comments>https://www.thegamingreporter.com/shifts-in-the-consumer-landscape-in-the-gaming-ecosystem/#comments</comments>
		
		<dc:creator><![CDATA[Sakshi Malik]]></dc:creator>
		<pubDate>Tue, 23 Aug 2022 08:55:20 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[aigf]]></category>
		<category><![CDATA[Big Cash]]></category>
		<category><![CDATA[Bulb smash]]></category>
		<category><![CDATA[bulb smash cash]]></category>
		<category><![CDATA[fast ludo]]></category>
		<category><![CDATA[Ketan Godkhindi]]></category>
		<category><![CDATA[OTT Platforms]]></category>
		<category><![CDATA[Witzeal Technologies]]></category>
		<guid isPermaLink="false">https://www.thegamingreporter.com/?p=11016</guid>

					<description><![CDATA[<p>In this exclusive conversation with The Gaming Reporter, Ketan Godkhindi, Chief Strategy Officer, Witzeal Technologies Pvt Ltd, discusses the shifts in the consumer landscape in the gaming ecosystem, the journey of Witzeal in a competitive environment and the strategies that are enabling them to stay ahead of the curve. The Gaming Reporter- The gaming ecosystem&#8230;</p>
<p>The post <a href="https://www.thegamingreporter.com/shifts-in-the-consumer-landscape-in-the-gaming-ecosystem/">In conversation with Ketan Godkhindi, Chief Strategy Officer, Witzeal Technologies</a> appeared first on <a href="https://www.thegamingreporter.com">The Gaming Reporter</a>.</p>
]]></description>
		
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			<slash:comments>783</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">11016</post-id>	</item>
		<item>
		<title>IAMAI &#038; Games 24X7 to host ‘GATO 2021 &#8211; Digital Gaming: The Next Leap’ on 15th September</title>
		<link>https://www.thegamingreporter.com/iamai-games-24x7-to-host-gato-2021-digital-gaming-the-next-leap-on-15th-september/</link>
					<comments>https://www.thegamingreporter.com/iamai-games-24x7-to-host-gato-2021-digital-gaming-the-next-leap-on-15th-september/#comments</comments>
		
		<dc:creator><![CDATA[Sakshi Malik]]></dc:creator>
		<pubDate>Mon, 06 Sep 2021 06:51:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bhavin pandya]]></category>
		<category><![CDATA[Games 24x7]]></category>
		<category><![CDATA[games24x7]]></category>
		<category><![CDATA[IAMAI]]></category>
		<category><![CDATA[Jayesh Ranjan]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Rahul Puri]]></category>
		<category><![CDATA[STPI]]></category>
		<category><![CDATA[Subodh Sachan]]></category>
		<category><![CDATA[Tanushree DebBarma]]></category>
		<category><![CDATA[Xbox cloud Gaming]]></category>
		<guid isPermaLink="false">https://www.thegamingreporter.com/?p=9203</guid>

					<description><![CDATA[<p>The growth that the gaming industry has witnessed in recent times has been nothing short of phenomenal. With digital consumption becoming mainstream especially during the pandemic, the demand for more diverse content has also grown across the sector. Keeping the dynamic nature of the industry and its rapid evolution in mind, the Internet and Mobile&#8230;</p>
<p>The post <a href="https://www.thegamingreporter.com/iamai-games-24x7-to-host-gato-2021-digital-gaming-the-next-leap-on-15th-september/">IAMAI &#038; Games 24X7 to host ‘GATO 2021 &#8211; Digital Gaming: The Next Leap’ on 15th September</a> appeared first on <a href="https://www.thegamingreporter.com">The Gaming Reporter</a>.</p>
]]></description>
		
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			<slash:comments>60</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">9203</post-id>	</item>
		<item>
		<title>Akamai Media Summit APAC 2021 to bring together thought leaders to discuss the future of the digital media ecosystem</title>
		<link>https://www.thegamingreporter.com/akamai-media-summit-apac-2021-to-bring-together-thought-leaders-to-discuss-the-future-of-the-digital-media-ecosystem/</link>
					<comments>https://www.thegamingreporter.com/akamai-media-summit-apac-2021-to-bring-together-thought-leaders-to-discuss-the-future-of-the-digital-media-ecosystem/#comments</comments>
		
		<dc:creator><![CDATA[Sakshi Malik]]></dc:creator>
		<pubDate>Wed, 16 Jun 2021 08:12:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Akamai]]></category>
		<category><![CDATA[Akamai Media Summit APAC 2021]]></category>
		<category><![CDATA[Disney+ Hotstar]]></category>
		<category><![CDATA[Gourav Rakshit]]></category>
		<category><![CDATA[Scott Favelle]]></category>
		<category><![CDATA[Seven West Media]]></category>
		<category><![CDATA[Sheng Thong Hsin]]></category>
		<category><![CDATA[Sunil Rayan]]></category>
		<category><![CDATA[Varun Mehta]]></category>
		<category><![CDATA[Viacom18 Digital]]></category>
		<category><![CDATA[Viu]]></category>
		<guid isPermaLink="false">https://www.thegamingreporter.com/?p=7671</guid>

					<description><![CDATA[<p>The COVID-19 pandemic affected each industry in more ways than one and the digital media sector was no different. The online media industry has grown tremendously over the last year, owing to the massive increase in the adoption of online services by subscribers across the world. In line with the growing trend, Akamai, the intelligent&#8230;</p>
<p>The post <a href="https://www.thegamingreporter.com/akamai-media-summit-apac-2021-to-bring-together-thought-leaders-to-discuss-the-future-of-the-digital-media-ecosystem/">Akamai Media Summit APAC 2021 to bring together thought leaders to discuss the future of the digital media ecosystem</a> appeared first on <a href="https://www.thegamingreporter.com">The Gaming Reporter</a>.</p>
]]></description>
		
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			<slash:comments>18</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">7671</post-id>	</item>
		<item>
		<title>Adjust and AppLovin join forces to build a thriving app ecosystem</title>
		<link>https://www.thegamingreporter.com/adjust-and-applovin-join-forces-to-build-a-thriving-app-ecosystem/</link>
					<comments>https://www.thegamingreporter.com/adjust-and-applovin-join-forces-to-build-a-thriving-app-ecosystem/#comments</comments>
		
		<dc:creator><![CDATA[Sakshi Malik]]></dc:creator>
		<pubDate>Thu, 04 Feb 2021 09:35:33 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Adjust]]></category>
		<category><![CDATA[Adjust Growth Scholarship]]></category>
		<category><![CDATA[AppLovin]]></category>
		<category><![CDATA[MAX]]></category>
		<category><![CDATA[mobile analytics]]></category>
		<category><![CDATA[partnerships]]></category>
		<category><![CDATA[SafeDK]]></category>
		<guid isPermaLink="false">https://www.thegamingreporter.com/?p=5481</guid>

					<description><![CDATA[<p>Adjust, a global mobile attribution and analytics company announced that it has joined forces with AppLovin, a global technology platform that provides developers a set of solutions to grow their businesses. The partnership is built on the grounds of building the future of app marketing in a cohesive manner and offer the best solutions to&#8230;</p>
<p>The post <a href="https://www.thegamingreporter.com/adjust-and-applovin-join-forces-to-build-a-thriving-app-ecosystem/">Adjust and AppLovin join forces to build a thriving app ecosystem</a> appeared first on <a href="https://www.thegamingreporter.com">The Gaming Reporter</a>.</p>
]]></description>
		
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			<slash:comments>641</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">5481</post-id>	</item>
		<item>
		<title>“Trends play a major role in content creation” – Ankkita C</title>
		<link>https://www.thegamingreporter.com/trends-play-a-major-role-in-content-creation-ankkita-c/</link>
					<comments>https://www.thegamingreporter.com/trends-play-a-major-role-in-content-creation-ankkita-c/#comments</comments>
		
		<dc:creator><![CDATA[Sakshi Malik]]></dc:creator>
		<pubDate>Thu, 21 Jan 2021 12:31:48 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Ankkita C]]></category>
		<category><![CDATA[Ankkita Chauhan]]></category>
		<category><![CDATA[career path]]></category>
		<category><![CDATA[Content creator]]></category>
		<category><![CDATA[Facebook Gaming]]></category>
		<category><![CDATA[female streamers]]></category>
		<category><![CDATA[gaming as a career]]></category>
		<category><![CDATA[Indian streamer]]></category>
		<category><![CDATA[pc gamer]]></category>
		<category><![CDATA[pubg mobile]]></category>
		<category><![CDATA[Streaming]]></category>
		<category><![CDATA[toxicity]]></category>
		<category><![CDATA[youtube streaming]]></category>
		<guid isPermaLink="false">https://www.thegamingreporter.com/?p=5212</guid>

					<description><![CDATA[<p>Watch Ankkita &#8220;Ankkita C&#8221; Chauhan open up about her content creation career in an interview with The Gaming Reporter as she talks about how she got into gaming, learning to play PC games, her favorite streamers, how she deals with toxicity and streaming games on YouTube. Ankkita also shares her views on Indian content creators&#8230;</p>
<p>The post <a href="https://www.thegamingreporter.com/trends-play-a-major-role-in-content-creation-ankkita-c/">“Trends play a major role in content creation” – Ankkita C</a> appeared first on <a href="https://www.thegamingreporter.com">The Gaming Reporter</a>.</p>
]]></description>
		
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			<slash:comments>71</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">5212</post-id>	</item>
		<item>
		<title>Everything you need to know about Asus&#8217; ROG Phone 3</title>
		<link>https://www.thegamingreporter.com/review-asus-rog-phone-3/</link>
					<comments>https://www.thegamingreporter.com/review-asus-rog-phone-3/#comments</comments>
		
		<dc:creator><![CDATA[Sakshi Malik]]></dc:creator>
		<pubDate>Mon, 07 Sep 2020 18:36:59 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[asus]]></category>
		<category><![CDATA[Flagship]]></category>
		<category><![CDATA[ROG]]></category>
		<category><![CDATA[rog gaming]]></category>
		<category><![CDATA[ROG Phone 3]]></category>
		<category><![CDATA[rog3]]></category>
		<category><![CDATA[Smartphone]]></category>
		<guid isPermaLink="false">https://www.thegamingreporter.com/?p=1796</guid>

					<description><![CDATA[<p>Asus’ ROG Phone 3 is a new flagship phone built specifically for gaming. ROG Phone 3 is the third flagship gaming smartphone in the series after ROG Phone 2&#8217;s release in 2019 and ROG Phone 1&#8217;s release in 2018. The phone comes equipped with a powerful Snapdragon 865+ chipset that is highly capable handling any&#8230;</p>
<p>The post <a href="https://www.thegamingreporter.com/review-asus-rog-phone-3/">Everything you need to know about Asus&#8217; ROG Phone 3</a> appeared first on <a href="https://www.thegamingreporter.com">The Gaming Reporter</a>.</p>
]]></description>
		
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			<slash:comments>34</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">1796</post-id>	</item>
		<item>
		<title>PUBG Ban: What India’s latest digital strike means for the country’s gaming ecosystem?</title>
		<link>https://www.thegamingreporter.com/pubg-ban/</link>
					<comments>https://www.thegamingreporter.com/pubg-ban/#comments</comments>
		
		<dc:creator><![CDATA[Sakshi Malik]]></dc:creator>
		<pubDate>Sun, 06 Sep 2020 09:37:33 +0000</pubDate>
				<category><![CDATA[Opinion]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[Government]]></category>
		<category><![CDATA[indian gaming]]></category>
		<category><![CDATA[Ministry]]></category>
		<category><![CDATA[pubg]]></category>
		<category><![CDATA[pubg mobile]]></category>
		<category><![CDATA[pubg mobile banned]]></category>
		<category><![CDATA[tencent]]></category>
		<guid isPermaLink="false">https://www.thegamingreporter.com/?p=1786</guid>

					<description><![CDATA[<p>On September 2, 2020, the esports industry in India witnessed a rather precedent move from the government- banning of one of the most popular gaming apps in India, PUBG, alongside 117 other Chinese apps.&#160; With over 175 million downloads in India, PUBG, also known as Player Unknown Battlegrounds, has been developed by a Chinese company&#8230;</p>
<p>The post <a href="https://www.thegamingreporter.com/pubg-ban/">PUBG Ban: What India’s latest digital strike means for the country’s gaming ecosystem?</a> appeared first on <a href="https://www.thegamingreporter.com">The Gaming Reporter</a>.</p>
]]></description>
		
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			<slash:comments>62</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">1786</post-id>	</item>
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